DEVBLOG FEBRUARY I
Hey guys! We have been really busy during the last week and had a mixed launch experience. It wasn´t super bad but it also didn´t went through the roof. Anyway we´re happy that Pantropy [...]
Hey guys! We have been really busy during the last week and had a mixed launch experience. It wasn´t super bad but it also didn´t went through the roof. Anyway we´re happy that Pantropy [...]
Hey folks! We have finally published the big performance patch. This has revised the base building system, energymanagement, item handling and basically reduced the amount of networked entities on the servers from hundreds to [...]
Final early access release date! T4 mech and community buildings.
Release will be sheduled for january. Performance improvements, bug fixed & more.
finally bringing the AI back, working on performance.
We´re about to finalize the AI patch, added caves and will soon introduce the mining facility.
Hey guys! These are busy times! We had a lot of players in the game after sending out the first wave of keys. We experienced peaks of 40-50 players per server and that wasn´t [...]
The last 24 hours! We want to say "THANKS" for the great amount of support! We´ve almost met all the stretch goals of our campaign! Last chance to be part of the closed alpha [...]
Kickstarter The campaign is doing good! We´ve just reached 50k EUR. That means we´ll add a singleplayer option to the game! We have also started working on the past stretch goals. You can still [...]
Hey guys! We´ve met our funding goal in Kickstarter within the first 24 hours. That´s totally awesome! And we will reach our first stretch goal today. I can´t wait to start [...]